Results 71 to 80 of about 2,449,544 (95)

Vertical display oscillation effects on forward vection and simulator sickness

open access: yes, 2007
Background: The current study investigated the effects that vertical display oscillation had on the development of both vection and simulator sickness.
Frederick Bonato (20212164)   +3 more
core  

Immersive Virtual Reality-Based Exercise Intervention and Its Impact on Strength and Body Composition in Adults with Down Syndrome: Insights from the InDown Pilot Project

open access: yesApplied Sciences
This pilot study examined the feasibility, usability, and physiological effects of a high-intensity exercise program delivered through immersive virtual reality (IVR) in adults with Down syndrome (DS).
José María Cancela-Carral   +2 more
doaj   +1 more source

Predicting individual differences in motion sickness susceptibility by questionnaire

open access: yes, 2006
Motion sickness susceptibility questionnaires (MSSQ) predict individual differences in motion sickness caused by a variety of stimuli. The aim was to develop a short MSSQ. Development used repeated item analysis and various scoring methods. Retained were
Golding, J.F.
core   +1 more source

Investigating cortical activity during cybersickness by fNIRS

open access: yesScientific Reports
This study investigated brain responses during cybersickness in healthy adults using functional near-infrared spectroscopy (fNIRS). Thirty participants wore a head-mounted display and observed a virtual roller coaster scene that induced cybersickness ...
Sang Seok Yeo   +2 more
doaj   +1 more source

To VR or not to VR: assessing cybersickness in navigational tasks at different levels of immersion

open access: yesFrontiers in Virtual Reality
The advent of affordable, high-quality virtual reality (VR) devices has revolutionized experimental research in cognitive psychology and neuroscience, offering more immersive and naturalistic environments for studying skills like spatial navigation ...
Luis Eudave, Martín Martínez
doaj   +1 more source

SIMULATOR SICKNESS QUESTIONNAIRE DATASET 2017 VR HORROR GAMES

open access: yes, 2019
SIMULATOR SICKNESS QUESTIONNAIRE DATASET 2017 VR HORROR ...
Mehmet Berkman (7427159)
core   +1 more source

Virtual reality as a training tool for athletes with intellectual disabilities: a study protocol

open access: yesFrontiers in Sports and Active Living
IntroductionImmersive virtual reality (VR) is increasingly used in education and rehabilitation, yet little is known about its feasibility and tolerability among athletes with intellectual disabilities (ID).
Ivelina Kirilova   +3 more
doaj   +1 more source

Simulator Sickness Ratings Reduce with Simulator Motion when Driven Through Urban Environments

open access: yes, 2020
A necessity in driving simulation testing is to understand and attenuate simulator sickness, to reduce the number of undesired drop-outs. Especially urban environments, with its many turns and changes in the velocity profile, are a challenge.
Venrooij, J.   +7 more
core   +1 more source

An investigation into the simulation sickness with head-mounted displays in people with aphasia

open access: yesDigital Health
Background In recent times, with the proliferation of technological innovations, head-mounted displays are increasingly used in healthcare, including clinical rehabilitation.
Muhammed Intiaz   +6 more
doaj   +1 more source

Effects of field of view on presence, enjoyment, memory, and simulator sickness in a virtual environment

open access: yes, 2002
Effects of field-of-view (FOV) in a virtual environment (VE) on presence, enjoyment, memory, and simulator sickness (SS) were studied. A refined scale designed to assess subjects’ engagement, enjoyment, and immersion (E2I) was developed.
Duh, HBL (15585494)   +4 more
core  

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