Results 81 to 90 of about 464 (200)

A Multi-Step Model for Pie Cutting with Random Offers

open access: yesMathematics
The problem of dividing a pie between two persons is considered. An arbitration procedure for dividing the pie is proposed, in which the arbitrator is a random number generator. In this procedure, the arbitrator makes an offer to the players at each step,
Vladimir Mazalov, Vladimir Yashin
doaj   +1 more source

Consistent Beliefs in Extensive Form Games

open access: yesGames, 2010
We introduce consistency of beliefs in the space of hierarchies of conditional beliefs (Battigalli and Siniscalchi) and use it to provide epistemic conditions for equilibria in finite multi-stage games with observed actions.
Paulo Barelli
doaj   +1 more source

Addressing Daigou from the Perspective of Channel Competition: Strategy for Retail Management

open access: yesMathematics
In China’s on-demand service platforms, daigou agents utilize locational differences through proxy purchasing. Daigou creates an informal supply chain that directly competes with official channels.
Keqin Chang   +2 more
doaj   +1 more source

Student of Games: A unified learning algorithm for both perfect and imperfect information games. [PDF]

open access: yesSci Adv, 2023
Schmid M   +12 more
europepmc   +1 more source

Endogenous timing in three-player Tullock contests. [PDF]

open access: yesSoc Choice Welfare, 2022
Baik KH, Lee JH, Lee S.
europepmc   +1 more source

A Game Theoretic Framework for Quality of Experience Enhancement in Dense Stadia

open access: yesIEEE Access, 2019
In crowded venues, such as sports stadia, maintaining an acceptable network quality of experience (QoE) is hard to achieve. Installing small cells, distributed antenna systems or high-density WiFi in every stadium is too expensive for mobile network ...
Mohammed S. Bahbahani, Emad Alsusa
doaj   +1 more source

A New Solution Concept for the Ultimatum Game leading to the Golden Ratio

open access: yesScientific Reports, 2017
The Ultimatum Game is a paradigmatic two-player game. A proposer can offer a certain fraction of some valuable good. A responder can accept the offer or reject it, implying that the two players receive nothing.
Stefan Schuster
doaj   +1 more source

Nonmarket Valuation by Contests Under Two American Rules: A Game-Theoretic Analysis

open access: yesGames
Herein, we further examine how we can value nonmarket goods and services by considering the costs associated with environmental conflicts. Focusing on two American rules—the asymmetric reimbursement system and the contingent fee contract—we develop a ...
Sung-Hoon Park, Jason F. Shogren
doaj   +1 more source

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