Results 91 to 100 of about 22,021 (293)
In this study, we organized and implemented learning communities in an introductory technology course for pre-service secondary teachers. There were 49 participants enrolled in the course “Instructional Media and Applications” in the fall semester of ...
張雅芳;徐加玲;邱品瑄
core
Learning beyond the lab: A gamified approach to anatomy education in a museum‐based experience
Abstract Anatomy education, traditionally rooted in descriptive instruction and cadaveric dissection, is undergoing a significant transformation through the integration of educational technologies and contemporary pedagogical strategies. Among these, active learning methodologies, such as gamified‐based learning, have emerged as approaches designed to ...
Wendell Nunes da Silva +3 more
wiley +1 more source
Validation of the TPACK Instrument in the Croatian Primary School Context
This study aimed to validate a generic TPACK questionnaire within the Croatian educational context, involving 609 in-service subject teachers from five regions. The survey-based research included exploratory and confirmatory factor analyses.
Blanka Runtić +2 more
doaj +1 more source
Abstract Body donor dissection remains the cornerstone of anatomy education, while virtual platforms such as the Anatomage table are increasingly integrated into curricula. However, comparative studies often treat anatomical content as pedagogically uniform, overlooking differences in structural and spatial complexity.
Ruben Prasad Kamachi Christdoss +2 more
wiley +1 more source
The Novice Mathematics Teachers' Technological Pedagogical Content Knowledge: A Case Study
This study seeks to characterize the Technological Pedagogical Content Knowledge of novice lower secondary mathematics teachers who do and do not possess an educator certificate based on the components of Technological Knowledge (TK), Pedagogical ...
Sadrack Luden Pagiling +2 more
doaj +1 more source
This paper examined the profile of Taiwanese secondary student teachers in terms of their technological pedagogical content knowledge (TPACK). A TPACK survey on a 7-point Likert scale was employed for this study.
張雅芳; 溫博仕; 林豐政; 許淳雅 +1 more
core
Guidelines for designing and implementing game‐based learning in comparative anatomy education
Abstract Game‐based learning (GBL) is increasingly used in health professions anatomy education to promote engagement, knowledge acquisition, collaboration, and application of knowledge. However, its application to comparative veterinary anatomy remains fragmented, with limited guidance on how games can be systematically designed around the specific ...
Arthur Chin Haeng Lau +1 more
wiley +1 more source
Surveying in-service preschool teachers’ technological pedagogical content knowledge
Many teachers are reporting that they need to develop more subject-specific applications of educational technology. However, there seems to have been a lack of theoretical frameworks to guide educators in preparing and developing in-service preschool ...
Chai, Ching Sing +4 more
core +1 more source
Abstract The integration of three‐dimensional (3D) and augmented reality (AR) technologies into anatomy education facilitates broader access to anatomical content and enhances learner motivation and cognitive engagement by enabling interactive, spatially rich exploration of complex structures.
Miriam Juárez +4 more
wiley +1 more source
Efficient Use of Clickers: A Mixed-Method Inquiry with University Teachers
With the advancement of information technology and policies encouraging interactivities in teaching and learning, the use of students’ response system (SRS), commonly known as clickers, has experienced substantial growth in recent years.
George Cheung, Kelvin Wan, Kevin Chan
doaj +1 more source

