Results 11 to 20 of about 680,497 (161)
Speech Synthesis and Uncanny Valley [PDF]
The paper discusses a hypothesis relating high quality text-to-speech (TTS) synthesis in spoken dialogue systems with the concept of “uncanny valley”. It introduces a “Wizard-of-Oz” experiment with 30 volunteers engaged in conversations with two synthetic voices of different naturalness.
Romportl, Jan, Jan Romportl
openaire +4 more sources
The Uncanny Valley: does it exist? [PDF]
The ‘Uncanny Valley’ refers to a sense of unease and discomfort when people look at increasingly realistic virtual humans. Despite growing academic interest in the Uncanny Valley our understanding is limited and there has been little rigorous questioning
Brenton, Harry +3 more
core +5 more sources
The Moral Uncanny Valley [PDF]
Masahito Mori hypothesised that robots that look somewhat but not quite enough like humans are likely to arouse a sense of unease and discomfort. This hugely influential design hypothesis about robot appearance has been dubbed the ‘Uncanny Valley.’ I ...
core +10 more sources
An Investigation into the uncanny: character design, behaviour and context. [PDF]
Whilst there has been a substantial amount of research into the uncanny valley, defining research that contextualises a character as they would normally be viewed remains an unexplored area.
Tharib, S
core +7 more sources
Uncanny spaces for higher education: teaching and learning in virtual worlds [PDF]
This paper brings together the theory of the uncanny as it emerges in cultural theory, with an understanding of the uncanniness and troublesomeness seen to be inherent in certain understandings of teaching and learning in higher education.
Bayne, Sian +2 more
core +1 more source
The Uncanny valley theory, which tells us that almost-human characteristics in a robot or a device could cause uneasiness in human observers, is an important research theme in the Human Robot Interaction (HRI) field.
Matthieu eDestephe +6 more
doaj +1 more source
Meta-Analysis of the Uncanny Valley
This preregistration is for a meta-analysis of the uncanny valley. Our work explores the 1) impact of uncanny valley perceptions on affect, behavior, cognition, and opinion; 2) effect sizes of the theorized causes of the uncanny valley; and 3) mediation
William Weisman, Jorge Peña
core +1 more source
Robots intended for social contexts are often designed with explicit humanlike attributes in order to facilitate their reception by (and communication with) people.
Megan K. Strait +7 more
doaj +1 more source
During virtual experiences, enhanced haptic feedback incongruent with other sensory cues can reduce subjective realism.
Christopher C. Berger +3 more
openaire +3 more sources

