Results 31 to 40 of about 680,497 (161)

Deviation from typical organic voices best explains a vocal uncanny valley

open access: yesComputers in Human Behavior Reports
The uncanny valley describes the negative evaluation of near humanlike artificial entities. Previous research with synthetic and real voices failed to find an uncanny valley of voices. This may have been due to an incomplete selection of stimuli.
Alexander Diel, Michael Lewis
doaj   +1 more source

Familiar and Strange: Gender, Sex, and Love in the Uncanny Valley

open access: yesMultimodal Technologies and Interaction, 2017
Early robotics research held that increased realism should result in increased positivity of the interactions between people and humanoid robots. However, this turned out to be true only to a certain point, and researchers now recognize that human ...
Cheyenne Laue
doaj   +1 more source

Exploring humanlikeness and the uncanny valley with furhat

open access: yesProceedings of the 22nd ACM International Conference on Intelligent Virtual Agents, 2022
In this paper we explore gender, perceived humanlikeness, animacy, intelligence and likeability of a female and male Furhat robot, and test for uncanny valley effects. We found no gender differences for neither user nor Furhats in perceived humanlikness or likeability, but female users rated the Furhats higher on animacy and intelligence.
Ågren, Isabella, Silvervarg, Annika
openaire   +3 more sources

A review of level-1 visual perspective-taking: potential relationship with the uncanny valley effect

open access: yesFrontiers in Psychology
Calculating others' visual perspective automatically is a pivotal ability in human social communications. In the dot-perspective task, the ability is shown as a consistency effect: adults respond more slowly to judge the number of discs that they can see
Cong Fan, Cong Fan, Weiqi He, Weiqi He
doaj   +1 more source

Investigating the uncanny valley for prosthetic hands [PDF]

open access: yesProsthetics & Orthotics International, 2018
In 1970, Mori hypothesised the existence of an 'uncanny valley', whereby stimuli falling short of being fully human are found to be creepy or eerie.To investigate how eerie people find different prosthetic hands and whether perceptions of eeriness can be accounted for by categorical ambiguity.Students participated in computerised experiments during ...
Poliakoff, Ellen   +4 more
openaire   +5 more sources

Do individuals with autism spectrum disorder not experience the uncanny valley? A psychological experiment and feature analysis using human and robot faces

open access: yesComputers in Human Behavior Reports
Recently, there have been growing expectations and attempts to use robots in the therapeutic treatment of individuals with autism spectrum disorder (ASD).
Lu Li   +4 more
doaj   +1 more source

Pseudo‐Haptic Feedback: Multi‐Modal Approaches to Stiffness Perception and User Experience

open access: yesAdvanced Science, EarlyView.
Can visual deformation substitute for physical haptic feedback? In immersive VR, deformation‐based pseudo‐haptics enables stiffness discrimination comparable to wearable force feedback, while their combination yields the highest performance and presence without increasing workload.
Mehmet Ege Cansev   +4 more
wiley   +1 more source

Kinematic‐Aware Diffusion Model Correction for Human Motion Generation via Pose Transfer

open access: yesAdvanced Intelligent Systems, EarlyView.
Overall architecture of the proposed video kinematic pose correction pipeline. The framework integrates diffusion‐based video generation, multi‐estimator skeleton extraction, temporal Kalman smoothing, biomechanical constraint enforcement, and pose‐conditioned frame regeneration via Pose‐guided Image Synthesis and Editing. This paper presents Kinematic‐
Alaa Abdullah Albaghdadi   +1 more
wiley   +1 more source

The Social Uncanny Valley

open access: yes, 2023
The Uncanny Valley effect refers to the observation that robots who are highly human-like elicit negative responses from observers. Based on this observation, we examine human responses to AI-generated objects which are very similar to those made by ...
Wu, Di
core   +2 more sources

Artificial Intelligence & Popular Music: SKYGGE, Flow Machines, and the Audio Uncanny Valley

open access: yesArts, 2019
This article presents an overview of the first AI-human collaborated album, Hello World, by SKYGGE, which utilizes Sony’s Flow Machines technologies.
Melissa Avdeeff
doaj   +1 more source

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