Results 251 to 260 of about 454,759 (354)
Creativity, collaboration and conformity: Curriculum making and teacher motivation
Abstract There is a teacher recruitment and retention crisis in England. There is a particular challenge in recruiting physical science teachers, with government targets for recruitment being missed for the last 10 years and a high proportion of physical science teachers leaving early in their careers.
Victoria Wong
wiley +1 more source
Gaming‑Based Community Intervention for Loneliness in Adult Gamers: Longitudinal Observational Study. [PDF]
Neu C, Hull TD, Malgaroli M.
europepmc +1 more source
Mini-map design as a cartographic element of the user interface - based on video games [PDF]
Krzysztof Zagata, Beata Medyńska-Gulij
openalex +1 more source
Abstract Transnational guidelines on skills and competencies for lifelong learning, along with curriculum reforms to promote curriculum flexibility and autonomy in schools, are pressing teachers to be engaged in curriculum and pedagogical innovation focused on student‐centred approaches favourable to developing learner autonomy.
Thiago Freires +3 more
wiley +1 more source
Influence of Gaming Addiction on Psychosocial Well-Being. [PDF]
Menezes RG +5 more
europepmc +1 more source
Abstract This study explored how lecturers in a post‐92 UK university conceptualise and enact decolonial curriculum principles within their teaching and programme design. Drawing on semi‐structured interviews with academic staff across multiple disciplines, the research adopts a qualitative, phenomenologically informed approach to examine the interplay
Reece Sohdi
wiley +1 more source
Motives of Children for Digital Gaming and Physical Activity and Their Parents' Perceptions: Cross-Sectional Matched-Pair Study. [PDF]
Wachholz F +4 more
europepmc +1 more source
Wayfinding in video games : A disputed design practice
Du Rietz, Johannes
openalex +1 more source
ABSTRACT Objective To assess clinical outcomes and parental experiences following an intensive multidisciplinary intervention (IMI) for children with Avoidant Restrictive Food Intake Disorder (ARFID). Method A prospective cohort of 28 children (aged 2–8 years) with severe eating difficulties, all meeting ARFID diagnostic criteria at baseline ...
Helena Holmäng +7 more
wiley +1 more source
Should I play or should I watch: the effects of active and passive distraction methods on children's pain, fear and anxiety during invasive procedures: a randomized controlled clinical trial. [PDF]
Gökoğlu A, Sukut Ö.
europepmc +1 more source

