The Differential Associations Between Passive and Interactive Screentime and Sleep Duration Among 8th and 11th Grade Adolescents. [PDF]
Pfledderer CD +5 more
europepmc +1 more source
Exploring the multifaceted learning benefits of video gaming among female university students in Saudi Arabia. [PDF]
Alwhaibi RM +7 more
europepmc +1 more source
Assessing the impact of a tennis-themed sports video game on physical literacy and participation on physical activities among university students: A cluster randomized controlled trial study protocol. [PDF]
Ho WK, Sum RKW, Choi SM.
europepmc +1 more source
Impact of the Practice of Playing Video Games on Technical Skills Development in Preclinical Dental Education: Preliminary Cross-Sectional Observational Study. [PDF]
Clouet R +5 more
europepmc +1 more source
The Effects of Excessive Arousing Video Gaming on vmHRV During Sleep in Habitual Gamers. [PDF]
Alesi A +6 more
europepmc +1 more source
The Effects of Violent Video Game Characters' Race on Implicit and Explicit Racial Attitudes. [PDF]
Mariano TE +4 more
europepmc +1 more source
Prospective associations between media parenting practices and adolescent video game use. [PDF]
Nagata JM +9 more
europepmc +1 more source
A dataset of gameplay videos with frame-wise board annotations, piece annotations, and state mappings for the Connect Four game. [PDF]
G PK, M L A, M N AK.
europepmc +1 more source
Process Evaluation of Interdisciplinary Experiences During the Development of a Serious Game About Radiotherapy for Children: Qualitative Interview Study. [PDF]
Cederved C +4 more
europepmc +1 more source
Effects of Video Game Type on Cognitive Performance and Brain Functional Connectivity: A Longitudinal EEG Study. [PDF]
Lu J +6 more
europepmc +1 more source

