Results 31 to 40 of about 263,692 (291)
Book review: Ethnography and virtual worlds: a handbook of method [PDF]
"Ethnography and Virtual Worlds: A Handbook of Method." Tom Boellstorff, Bonnie Nardi, Celia Pearce and T.L. Taylor. Princeton University Press. August 2012.
Laberge, Yves
core
Digital twins to accelerate target identification and drug development for immune‐mediated disorders
Digital twins integrate patient‐derived molecular and clinical data into personalised computational models that simulate disease mechanisms. They enable rapid identification and validation of therapeutic targets, prediction of drug responses, and prioritisation of candidate interventions.
Anna Niarakis, Philippe Moingeon
wiley +1 more source
As virtual reality (VR) becomes increasingly integrated into educational settings, understanding preservice teachers’ (PSTs) perceptions and training needs is crucial for effective classroom implementation.
Jung Won Hur
doaj +1 more source
Analysing qualitative data from virtual worlds: using images and text mining [PDF]
There is an increasing interest within both organisational and social contexts in virtual worlds and virtual reality platforms. Virtual worlds are highly graphical systems in which avatars interact with each other, and almost every event and conversation
Gardner, Lesley +2 more
core +1 more source
Another Time, Another Space: Virtual Worlds, Myths and Imagination. [PDF]
In her article “Another Time, Another Space: Virtual Worlds, Myths and Imagination” Beatrice Bittarello performs a reappraisal of the issue of Virtual Worlds using an interdisciplinary approach.
Bittarello, Beatrice
core +1 more source
ABSTRACT Objective Accurate localization of epileptogenic tubers (ETs) in patients with tuberous sclerosis complex (TSC) is essential but challenging, as these tubers lack distinct pathological or genetic markers to differentiate them from other cortical tubers.
Tinghong Liu +11 more
wiley +1 more source
Integrating Augmented Reality and Geolocation for Outdoor Interactive Educational Experiences
This paper presents an augmented reality (AR) mobile application developed for Android devices, which brings five bust sculptures of historical personalities of the city of Komotini, Greece, to ‘life’ using the Unity engine.
Christos Mourelatos, Michalis Vrigkas
doaj +1 more source
Exploring key determinants of virtual worlds \ud business success based on users' experience and\ud perception [PDF]
Given the growth and popularity of virtual worlds, companies have a\ud strong interest in presenting themselves successfully in virtual worlds. We\ud designed an experimental study to identify the key determinants of virtual worlds\ud business success ...
Xu , Xiaobo (Bob)
core
Neuropsychiatric Symptoms Mimicking Dementia in a Patient Treated With Imatinib
ABSTRACT Tyrosine kinase inhibitors are the cornerstone of chronic myeloid leukemia treatment. Newer agents have more potency and a broader spectrum of action, but also a higher potential for neuropsychiatric side effects. We present a case of a patient on imatinib who developed progressive cognitive, mood, and behavioral alterations.
Ashley Jones +3 more
wiley +1 more source
Possible Worlds, Virtual Worlds
This article deals upon the difficulty question of the ontological status of the virtual 1) through a the comparison between actual worlds, fictional worlds in literature and film and online worlds from the perspective of modalities (alethic, epistemic, deontological and axiological).
openaire +2 more sources

