Results 1 to 10 of about 2,905,004 (199)

EDUTainment: Effectiveness of Game-based Activities in Teaching Ecosystem Topics

open access: yesRecoletos Multidisciplinary Research Journal, 2023
This study utilized four game-based activities (GBAs) developed by the researcher to determine their effectiveness in teaching Ecosystem topics for Grade 7 Biology in terms of (1) conceptual understanding and (2) nature of engagement.
Nestor Jr. Lasala
doaj   +3 more sources

STUDENTS’ INTRINSIC MOTIVATION USING GAME-BASED ACTIVITIES

open access: yesTạp chí Khoa học Đại học Đà Lạt
This study sought to determine the effects of game-based activities (GBAs) on students’ intrinsic motivation. The study employed a sequential explanatory mixed-methods approach using quantitative and then qualitative data to explore the impact of GBAs ...
Nestor L. Lasala Jr
doaj   +3 more sources

Development of Game-Based Activities in Grade 9 Mathematics

open access: yesInternational Multidisciplinary Research Journal, 2020
This study developed game-based activities (GBA) in Grade 9 Mathematics. Respondents were 133 Grade 9 Mathematics Teachers from the Division of Batangas Province. The authors applied a descriptive-correlational research design where the questionnaire was
Ronalyn M. Cruzada, Agnes D. Arellano
semanticscholar   +3 more sources

Effects of Game-Based Activities on Student's Social Skills and Attitudes toward Learning Science

open access: yesRecoletos Multidisciplinary Research Journal
This study evaluated the effectiveness of four game-based activities (GBAs) in teaching ecosystems to Grade 7 Biology students. Involving 69 students (34 control, 35 experimental), the quasi-experimental study used a mixed-methods approach.
Nestor Jr. Lasala
doaj   +2 more sources

The Impact of In-Classroom Non-Digital Game-Based Learning Activities on Students Transitioning to Higher Education

open access: yesEducation Sciences, 2023
The initial phase of learning at a university has a bearing on students’ long-term academic development and plays a crucial role in enabling them to successfully transition to higher education.
Chitra Balakrishna
exaly   +2 more sources

Museum game-based learning: innovative approaches from a constructivist perspective

open access: yesFrontiers in Education
Constructivist learning theory emphasizes the subjectivity, sociality, and contextuality of learning, promoting learning through the creation of problem situations and guiding learners to collaborate and interact.
Hui Li, Muzhi Zhang
doaj   +2 more sources

Mobile game-based learning in secondary education: Students’ immersion, game activities, team performance and learning outcomes

open access: yesComputers in Human Behavior, 2019
Studies on game-based learning show positive effects, but insights into the relationship between students' game activities and the outcomes of these activities are lacking.
Joke Voogt   +2 more
exaly   +2 more sources

Game-Based Learning in Pharmacy Education

open access: yesPharmacy, 2022
Game-based learning (GBL) involves adding game elements to non-game activities to encourage engagement. Pharmacy curricula are required to incorporate active learning to meet accreditation standards.
Julie H. Oestreich, Jason W. Guy
doaj   +2 more sources

Teacher-Mediated Digital Game-Based Learning and Children’s Emotional Intelligence in Inclusive Classrooms: A Systematic Review and Critical Narrative Synthesis [PDF]

open access: yesJournal of Intelligence
Digital game-based learning is increasingly used to support children’s engagement, interaction, and social–emotional development. However, its contribution to emotional intelligence, particularly in inclusive classroom contexts, remains theoretically ...
Funda Uğurlu, Filiz Evran Acar
doaj   +2 more sources

Creative and Learning Processes using Game-Based Activities

open access: yesJournal of Reviews on Global Economics, 2017
This paper gains a better understanding of how gameplay activities facilitate the creative learning process, reviews learning objects as game elements that influence creativity and learning outcomes, and focuses on learning activity in terms of a series ...
Waraporn Jirapanthong, Karuna Yampray
semanticscholar   +3 more sources

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