Results 21 to 30 of about 1,187,905 (310)

Why and how to create training sessions in the form of a game at a university? [PDF]

open access: yesВестник Самарского государственного технического университета. Серия: Психолого-педагогические науки, 2022
Based on the analysis of the scientific literature, the paper describes the signs of the game as a form of education at the level of higher education, its advantages and disadvantages, methodological recommendations for development.
Mariia I. Sharko
doaj   +1 more source

ENHANCING STUDENTS' EMOTIONAL INTELLIGENCE WITH GAME-BASED LEARNING AS AN ICT TOOL

open access: yesВідкрите освітнє е-середовище сучасного університету, 2023
The purpose of this study is to examine the potential of game-based learning as an information and communication technology for educational activities, with a focus on enhancing emotional intelligence.
Тетяна Анатоліївна Зінов'єва   +1 more
doaj   +1 more source

Activities to Support Sustainable Inclusive Game Design Processes [PDF]

open access: yesEAI Endorsed Transactions on Creative Technologies, 2019
INTRODUCTION: The problem addressed in this work is the lack of knowledge of what inclusive game design wouldmean in practice within existing design processes of game companies.
Thomas Westin   +2 more
doaj   +1 more source

Research on the construction of the evaluation index system of game-based teaching

open access: yesFrontiers in Psychology, 2023
This research aims to combine the pursuit of literacy cultivation with a focused investigation into the evidence of game-based teaching (GBT). To achieve this, the study employs a mixed-methods approach including the interview method, Delphi method, and ...
Yunhong Wang, Sujing Zhang, Hetiao Hong
doaj   +1 more source

Development of Game-Based Activities in Grade 9 Mathematics

open access: yesInternational Multidisciplinary Research Journal, 2020
This study developed game-based activities (GBA) in Grade 9 Mathematics. Respondents were 133 Grade 9 Mathematics Teachers from the Division of Batangas Province. The authors applied a descriptive-correlational research design where the questionnaire was used as main instrument to gather the data.
CRUZADA, RONALYN M., ARELLANO, AGNES D.
openaire   +1 more source

Localized Game-Based Learning Activity Sheets in Mathematics 7

open access: yesAmerican Journal of Multidisciplinary Research and Innovation, 2022
To become a critical thinker and problem solver, learners need the mastery of the basic competencies. To ensure that meaningful learning occurs in a mathematics classroom, learning resources reflecting their context must be readily available. Unfortunately, there has been a dearth of localized materials for the Ilocano learners.
Liwliwa Suguitan, Eldefonso Natividad
openaire   +1 more source

Constructive alignment of learning mechanics and game mechanics in Serious Game design in Higher Education

open access: yesInternational Journal of Serious Games, 2020
Game design is a complex process based on balance between educational and gameplay experience in a coherent way. In the context of instructional design, Constructive Alignment aims to develop an outcome-based approach for designing learning activities ...
George Kalmpourtzis, Margarida Romero
doaj   +1 more source

Game-Based Learning Practices in Austrian Elementary Schools [PDF]

open access: yesEducational Process: International Journal, 2019
Contemporary literature studies show constant changes in the world of learning and teaching, and over the years game-based learning has been considered one of the most effective ways to learn something new.
Eliza Avdiu
doaj   +1 more source

Constraints and autonomy for creativity in extracurricular gamejams and curricular assessment [PDF]

open access: yes, 2018
The engagement observed by the players of the games that they play is a desirable quality that has not gone unnoticed in the field of education, leading to concepts such as gamification of education, game-based learning and serious games for training ...
Arya   +7 more
core   +2 more sources

Development of E-Module Based on the Traditional Puyuh Game on the Cooperation Character and the Tolerance of Elementary School Students

open access: yesJournal of Innovation in Educational and Cultural Research, 2022
Electronic modules provide convenience for teachers and students in learning activities. This study aims to determine the feasibility or validity of the electronic module based on the traditional game "Puyuh" in learning activities and to determine the ...
Syahrial Syahrial   +5 more
doaj   +1 more source

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