Results 81 to 90 of about 1,567,543 (301)
Recent Advances in Ferrite‐Based Materials for Biomedical Applications: A Comprehensive Review
Ferrite nanoplatforms are presented as tunable biomedical materials in which synthesis control, cation engineering, defect/morphology regulation, and surface functionalization govern structure–property–bioactivity relationships. These design strategies enable multifunctional applications including MRI contrast, magnetic hyperthermia, targeted drug ...
Pramod D. Mhase +6 more
wiley +1 more source
A Model to Identify Affordances for Game-Based Sustainability Learning [PDF]
Sustainability learning requires the assimilation of domain-specific knowledge and the development of mindsets suitable to engage in complex system dynamics to foster sustainable action.
López, Ximena, Fabricatore, Carlo
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TradeAway : Collaborative Game Design and Development as a Learning Environment [PDF]
Learning games and game-based learning have been taken into use in various fields of education. Even though the use of learning games has been widely studied, not enough is known about how to pedagogically design game development projects as learning ...
Pöyry-Lassila, Päivi +2 more
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Privacy Awareness by Online Co-Design: Investigating Reflection and Learning Qualities of Card-Based Educational Game Creation [PDF]
Sharing of personal data, consciously or unconsciously, has become a ubiquitous affair. Even from a young age, students are confronted with privacy choices such as giving consent to sharing personal data when, for instance, using social media or remote ...
Jost, Patrick
core
Investigating retention and workplace implementation of board game learning in employee development
Orientation: Business simulation games for the development of learners take many forms, such as video games and computer games, and are popular choices in academia.
Marius Wait, Mariette Frazer
doaj +1 more source
Extrusion‐based bioprinting (EBB) has emerged as a versatile biofabrication platform capable of precisely depositing bioinks composed of biomaterials, cells, and bioactive agents to generate patient‐specific, biomimetic skin constructs. This paper presents a state‐of‐the‐art and forward‐looking overview of EBB for wound healing, encompassing printing ...
Hien‐Phuong Le +4 more
wiley +1 more source
An Investigation into Game Based Learning Using High Level Programming Languages [PDF]
Game-related education within mobile learning spheres is a matter of great debate for university students across the globe. It is the case that programming languages often pose a sizeable challenge for university students.
Lu, Joan +3 more
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Information Transmission Strategies for Self‐Organized Robotic Aggregation
In this review, we discuss how information transmission influences the neighbor‐based self‐organized aggregation of swarm robots. We focus specifically on local interactions regarding information transfer and categorize previous studies based on the functions of the information exchanged.
Shu Leng +5 more
wiley +1 more source
It is challenging to utilize learning analytic technologies to examine gameplay log data for game-embedded assessment in the field of game-based learning.
Xuanqi Feng, Masanori Yamada
doaj
An AI‐Enabled All‐In‐One Visual, Proximity, and Tactile Perception Multimodal Sensor
Targeting integrated multimodal perception of robots, an AI‐enabled all‐in‐one multimodal sensor is proposed. This sensor is capable of perceiving three types of modalities, including vision, proximity, and tactility. By toggling an ultraviolet light and adjusting the camera focus, it switches smoothly between multiple perceptual modalities, enabling ...
Menghao Pu +7 more
wiley +1 more source

