Incidental vocabulary learning from digital games: the predictive role of game playing time, foreign language motivation, and anxiety. [PDF]
Akbulut S +6 more
europepmc +1 more source
Virtual gifting as affective monetization: a meta-analysis of behavioral antecedents in live game streaming platforms. [PDF]
Chokpaisan S, Suwanwong C, Thavorn J.
europepmc +1 more source
Assessing three altruism facets by economic games and self-report: a multitrait-multimethod investigation. [PDF]
Binder L +3 more
europepmc +1 more source
Editorial: Video games for impact: design projects that can change the way we think
Anastasios Theodoropoulos +6 more
doaj +1 more source
Emotional pathways linking relative deprivation experiences to conspiracy beliefs: a mini-meta-analysis. [PDF]
Abad Borger K, Walther E.
europepmc +1 more source
Mandatory lane-changing decision and control method based on game theory. [PDF]
Wang Z, Zhang X, Ren H, Yang L.
europepmc +1 more source
Using Eye Tracking to Measure Video Game-Assisted Therapy for Improved Visual Outcomes in Pediatric Strabismus: Randomized Control Trial. [PDF]
Klaib AF.
europepmc +1 more source
Collision Volume and Contact Exposure Profile in Elite Women's Rugby Union: Differences Compared with Men. [PDF]
Villarejo-García DH +2 more
europepmc +1 more source
Practical applications of gamification in patient-centered outcomes research and digital health, and its acceptance in clinical trials. [PDF]
Hartford C +5 more
europepmc +1 more source

