Results 121 to 130 of about 209,565 (214)

Education from inside the bunker: Examining the effect of Defcon, a nuclear warfare simulation game, on nuclear attitudes and critical reflection

open access: yes, 2014
This mixed-methods study investigates the hypothesis that playing Defcon, a nuclear warfare simulation game, can affect attitudes toward nuclear weapons and stimulate critical reflection on this issue.
Alexander, Kris   +4 more
core  

Approaching the War/Game Nexus [Editorial]

open access: yes, 2016
Introduction to co-edited journal special issue, War/Game: Studying Relations Between Violent Conflict, Games, and Play. War and games are intrinsically connected.
Hammond, P, Pötzsch, H
core  

mHealth-Based Gamification Interventions to Promote Health Among Older Adults: Scoping Review. [PDF]

open access: yesJMIR Mhealth Uhealth
Chen X   +9 more
europepmc   +1 more source

Slow paced breathing and power posing: a pre-competitive ritual during an American football season. [PDF]

open access: yesFront Sports Act Living
Fernández-Barradas EY   +4 more
europepmc   +1 more source

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