Results 31 to 40 of about 1,683,219 (290)
Children of Kubaba: Serious Games, Ritual Toys, and Divination at Iron Age Carchemish
This paper presents an analysis of a ritual event memorialised on stone reliefs at the ancient city of Carchemish around 800 BC. It is argued that the reliefs represent a ceremony of investiture, in which boys of royal lineage are handed out toys as ...
Alessandra Gilibert
doaj +1 more source
Introduction: A Literary Studies/Games Studies Conversation [PDF]
In this special issue of Games and Culture, we present papers originally delivered at the “Literature and Video Games: Beyond Stereotypes” event co-organized by colleagues from the University of St Andrews, the University of Glasgow, and Abertay University.
Hutton, Margaret-Anne, Barr, Matthew
openaire +4 more sources
Lifestyle Behaviors and Cardiotoxic Treatment Risks in Adult Childhood Cancer Survivors
ABSTRACT Background Higher doses of anthracyclines and heart‐relevant radiotherapy increase cardiovascular disease (CVD) risk. This study assessed CVD and CVD risk factors among adult childhood cancer survivors (CCSs) across cardiotoxic treatment risk groups and examined associations between lifestyle behaviors and treatment risks.
Ruijie Li +6 more
wiley +1 more source
This study investigated a methodology for implementing and simulating a digital twin (metaverse) electric vehicle visualization with gamification using a game engine (Unity 3D).
Jung Tae Kim
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Het spel en de regels. Game studies voor politiek theoretici en cultuurwetenschappers
Game studies offers numerous starting points for research by political theorists and cultural scholars. Politics is largely a regulated game, with discussion of the rules of the game always part of the political struggle.
Wim de Jong
doaj
Weibliche Adelsherrschaft und Regentinnenschaft in der Dragon Age-Reihe
BioWare’s Dragon Age series has often been cited as an example for meieval fantasy games being inclusive of women despite their medieval worlds. This article, in contrast, argues that the kingdom of Ferelden constructed by the game is based on the idea ...
Aurelia Brandenburg
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ABSTRACT Background Despite their increased risk for functional impairment resulting from cancer and its treatments, few adolescents and young adults (AYAs) with a hematological malignancy receive the recommended or therapeutic dose of exercise per week during inpatient hospitalizations.
Jennifer A. Kelleher +8 more
wiley +1 more source
Review: Cooperative Gaming: Diversity in the Games Industry and How to Cultivate Inclusion
Review: Alayna Cole and Jessica Zammit’s Cooperative Gaming: Diversity in the Games Industry and How to Cultivate Inclusion. 2020. CRC Press. xv + 95 pp.
Benjamin Hanussek
doaj
Musica ex machina:a history of video game music [PDF]
The history of video game music is a subject area that has received little attention by musicologists, and yet the form presents fascinating case studies both of musical minimalism, and the role of technology in influencing and shaping both musical form ...
McAlpine, Kenneth B.
core
The Convergence of Player Experience Questionnaires [PDF]
Player experience is an important field of digital games research to understand how games influence players. A common way to directly measure players’ reported experiences is through questionnaires.
Cairns, P., Denisova, A., Nordin, A. I.
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