Results 81 to 90 of about 1,683,219 (290)
On fictional games and fictional game studies
We explain the concept of fictional games and the theoretical and disciplinary progression that this special issue represents. We summarise the issue and the contributions within it.
Stefano Gualeni +2 more
doaj +1 more source
Eating Digital Animals: Games, Violence and Ideology The article aims to study game violence from an ”awry” perspective – that is, it examines how games deal with violence against animals as inherent in the processes of producing and consuming meat ...
Erik van Ooijen
doaj +1 more source
Art/CS 108, Introduction to Game Studies, Section 2, Spring 2017 [PDF]
Course ...
Morgan, James
core +1 more source
Move ordering and communities in complex networks describing the game of go
We analyze the game of go from the point of view of complex networks. We construct three different directed networks of increasing complexity, defining nodes as local patterns on plaquettes of increasing sizes, and links as actual successions of these ...
Georgeot, B., Giraud, O., Kandiah, V.
core +3 more sources
ABSTRACT Objective People with epilepsy (PWE) may experience cognitive deficits but fail to undergo formal evaluation. This study compares cognitive status between PWE and healthy controls in the West African Republic of Guinea. Methods A cross‐sectional, case–control study was conducted in sequential recruitment phases (July 2024–July 2025) at Ignace ...
Maya L. Mastick +14 more
wiley +1 more source
Videogames are interactive works, which means that their meaning is actualized when the software is played. With the interactive loop, the player contributes to reorganize in an always new way the different narrative elements, but it is above all the ...
Martin RINGOT
doaj
Cyfrowe obrazy miłości: o grach wideo w kontekście miłości i bliskości
Media często ukazują różne formy miłości i bliskości – zarówno tej fizycznej, jak i emocjonalnej. To między innymi one kształtują nasze ich postrzeganie oraz to w jaki sposób o nich mówimy.
Piotr Prósinowski, Piotr Krzywdziński
doaj +1 more source
Feasibility report: Delivering case-study based learning using artificial intelligence and gaming technologies [PDF]
This document describes an investigation into the technical feasibility of a game to support learning based on case studies. Information systems students using the game will conduct fact-finding interviews with virtual characters.
Cresswell, Stephen, Prigmore, Martyn
core
Zero-sum linear quadratic stochastic integral games and BSVIEs [PDF]
This paper formulates and studies a linear quadratic (LQ for short) game problem governed by linear stochastic Volterra integral equation. Sufficient and necessary condition of the existence of saddle points for this problem are derived. As a consequence
Shi, Yufeng, Wang, Tianxiao
core
Clinically Relevant Outcome Measures in Women With Adrenoleukodystrophy
ABSTRACT Adrenoleukodystrophy is a rare inherited peroxisomal disease caused by pathogenic variants in the ABCD1 gene located on the X chromosome. Although the most severe central nervous system and adrenal complications typically affect only men with adrenoleukodystrophy, the majority of women develop myeloneuropathy symptoms in adulthood.
Chenwei Yan +3 more
wiley +1 more source

