Results 11 to 20 of about 375 (138)
This article addresses Salvian of Marseille’s treatise on God’s governance (De gubernatione Dei), one of the most important sources for the Germanic peoples’ period of migration at the beginning of the fifth century. It focuses in particular on Salvian’s critique of public entertainment, in the middle of Book VI.
Jonathan Stutz
wiley +1 more source
Abstract Screens and digital media are increasingly present in family environments. This article reports the published data about children's screen use in France and elsewhere. We next synthesize the scientific literature on the relations between screen use and child development and then summarize current national and international guidelines about ...
Jonathan Y. Bernard +2 more
wiley +1 more source
Abstract For some decades now, galleries, libraries, archives, and museums (GLAM) institutions have provided access to information resources in digital format. Although some datasets are openly available, they are often not used to their full potential.
Gustavo Candela, Rafael C. Carrasco
wiley +1 more source
Jeux vidéo, localisation, traduction automatique et problèmes de genre
L’industrie vidéoludique, considérée depuis longtemps comme un univers majoritairement masculin, évolue grâce à l’apparition d’un grand nombre de personnages féminins et même non binaires dans des jeux AAA.
María Isabel Rivas Ginel +1 more
doaj +1 more source
Robust ecological analysis of camera trap data labelled by a machine learning model
Abstract Ecological data are collected over vast geographic areas using digital sensors such as camera traps and bioacoustic recorders. Camera traps have become the standard method for surveying many terrestrial mammals and birds, but camera trap arrays often generate millions of images that are time‐consuming to label.
Robin C. Whytock +17 more
wiley +1 more source
For some years, initiatives favouring the constitution of a “video game heritage” have increased in France. They have born from the growing concern of different political or economical actors, and of players’ associations in favour of the ...
Hovig Ter Minassian
doaj +1 more source
Abstract Introduction The aim of this study was to evaluate the efficacy of a serious exergame in improving the neuropsychiatric symptoms of patients with neurocognitive disorders. Methods X‐Torp is a serious exergame combining motor and cognitive activities.
Philippe Robert +11 more
wiley +1 more source
Castlevania: Lords of Shadow, trahisons salutaires d’un AAA « espagnol »
Il s’agit ici de présenter le jeu Castlevania: Lords of Shadow développé par le studio espagnol de MercurySteam et paru en 2010 essentiellement à travers son gameplay et, plus particulièrement, en instruisant les modalités de l’autonomie du joueur dans ...
Raphaël Estève
doaj +1 more source
L’habiter posthumain entre inversion et éversion dans la franchise vidéoludique “Watch_Dogs”
Cet article porte sur l’habiter posthumain représenté dans les jeux vidéo cyberpunk de la franchise WATCH_DOGS. Après une redéfinition du posthumain en termes ontogéographiques, les spécificités de l’habiter posthumain seront décrites en tant que ...
Christophe Duret
doaj +1 more source
De quoi parle-t-on lorsqu’on parle de narration vidéoludique ? Mondialité et narrataire-enquêteur
The purpose of this article is to question the centrality of narrative as the driving force behind narration in video games. After having shown how it is appropriate to move from a logic of discourse to a logic of world, we propose, by taking up the ...
Martin Ringot
doaj +1 more source

