Results 21 to 30 of about 31,890 (261)

Young Adults’ Perspectives on the Implications of an Augmented Reality Mobile Game for Communities’ Public Health: A Qualitative Study

open access: yesInternational Journal of Public Health, 2023
Objectives: Several physical, psychological, and social health consequences are caused by smartphone users’ addiction to games. A location-based game (LBG), Pokémon GO, recently garnered significant attention from young people. This study aims to explore
Yuk Chiu Yip, Ka Huen Yip, Wai King Tsui
doaj   +1 more source

Empowering Games. Meaning Making by Designing and Playing Location Based Mobile Games

open access: yesInteraction Design and Architecture(s), 2016
The article analyses and discusses the use of Location Based Mobile Games to raise awareness on sensitive issues connected to illness and disability. We report on a study grounded on higher education didactic experiences.
Ilaria Mariani, Davide Spallazzo
doaj   +1 more source

Technical cheating prevention in location-based games

open access: yesInternational Conference on Computer Systems and Technologies '21, 2021
Online multiplayer game developers have plenty of motivation to prevent technical cheating in their games. In the case of location-based games (LBGs), in addition to the usual anti-cheat measures, developers need to be able to verify players’ location sensor data.
Samuli Laato   +3 more
openaire   +2 more sources

Development and Usability of a Location-based Game. [PDF]

open access: yesInteraction Design and Architecture(s)
Location-based games (LBG) incorporate players’ location as their main game element. Therefore, they are played in the physical world by turning every place into a playground. Due to the pervasive nature of LBGs, usability evaluation can differ from the other game genres.
Faraz Badali Naghadeh, Kursat Cagiltay
openaire   +1 more source

Location-Based Games and the COVID-19 Pandemic: An Analysis of Responses from Game Developers and Players

open access: yesMultimodal Technologies and Interaction, 2020
In early 2020, as a countermeasure to mitigate the spread of the COVID-19 pandemic, governments issued limitations on the movements of their citizens, cancelling social events and advising people to stay home.
Samuli Laato   +2 more
doaj   +1 more source

Effect of opposition quality and match location on the positional demands of the 4-2-3-1 formation in elite soccer

open access: yesJournal of Exercise Science & Fitness, 2020
Background/Objective: The present study examined the influence of match location, quality of opposition team, and playing position on physical performance indicators of the 4-2-3-1 formation.
Giorgos Paraskevas   +2 more
doaj   +1 more source

Interactive Urban Play to Encourage Active Mobility: Usability Study of a Web-Based Augmented Reality Application

open access: yesFrontiers in Computer Science, 2021
Owing to increasing cases of sedentary lifestyles and their negative impact on health, practical solutions are needed to address the physical and mental wellbeing of citizens and to enhance their standard of living.
Michael Oduor, Timo Perälä
doaj   +1 more source

Adaptivity and safety in location-based games

open access: yes2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), 2017
Location-based games require, among other things, obtaining or computing information regarding the players' physical activity and real-world context. Additionally, ensuring that the players are assigned challenges that are adequate and safe for the current context (both physical and spatial) is also important, as it can improve both the gaming ...
João Tiago Pinheiro Neto Jacob   +3 more
openaire   +2 more sources

Cartographic Vandalism in the Era of Location-Based Games—The Case of OpenStreetMap and Pokémon GO

open access: yesISPRS International Journal of Geo-Information, 2020
User-generated map data is increasingly used by the technology industry for background mapping, navigation and beyond. An example is the integration of OpenStreetMap (OSM) data in widely-used smartphone and web applications, such as Pokémon GO (PGO),
Levente Juhász   +3 more
doaj   +1 more source

Location-Based Games For Learning

open access: yes, 2018
Research argues that digital educational games have the potential to make learning more interesting and more effective. However, creating engaging game-based learning experiences remains challenging. To address this challenge, the authors present the game authoring pipeline of the Beaconing Platform that enables the construction of location-based ...
Stanescu, Ioana A.   +6 more
openaire   +2 more sources

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