Psychometric properties of the Problematic Online Gaming Questionnaire (POGQ) in a Moroccan sample of university students [PDF]
Background The Problematic Online Gaming Questionnaire (POGQ) instrument consists of 18 items with a six-factor structure. This questionnaire is widely utilized to measure the degree of problematic online gaming, but the scale has not, up to date, been ...
Samira Abbouyi +5 more
doaj +2 more sources
The Dark Tetrad traits and problematic online gaming: The mediating role of online gaming motives and moderating role of game types [PDF]
Different personality traits are correlated with problematic internet use and online gaming. However, associations between dark personality traits and problematic online gaming (POG) have received less attention. The present study investigated direct and indirect associations of the Dark Tetrad traits (i.e., Machiavellianism, psychopathy, narcissism ...
, Kagan Kırcaburun, Peter Jonason
exaly +3 more sources
Personality and impulsivity traits associated with problematic online gaming and poker playing. [PDF]
Abstract Online gambling and gaming are associated with Problematic Usage of the Internet (PUI) in subgroups of individuals. This study aimed to assess how different personality dimensions are associated with PUI scores of Massively Multiplayer Online Role Playing Games (MMORPG) players and online poker players ...
Anci E +15 more
europepmc +3 more sources
Phenotypes associated with problematic online gaming and gambling: A clustering approach among young adults [PDF]
Background and objectives: Excessive engagement in online gaming and gambling is increasingly prevalent among young individuals, particularly first-year university students, and is associated with significant psychosocial damage.
Roser Granero +3 more
doaj +2 more sources
Immersive experience of online gaming among Chinese college students: the enhanced effect of sleep deprivation on emotion regulation and problematic gaming within the I-PACE model [PDF]
Online gaming addiction has become an important issue affecting the physical and mental health of college students, but its formation mechanism remains incompletely understood. Based on the I-PACE (Interaction of Person-Affect-Cognition-Execution) model,
Xia Zhao, Cheng Wang, Wei Liu
doaj +2 more sources
This study aims to investigate the relationship between empathy, social self-efficacy, problematic Internet use (PIU), and problematic online gaming (POG) and to evaluate how such relationship varies according to the age of the participants. A sample of 1,585 Italian students, both genders, aged 12-20 years, were divided into three groups according to ...
Giuseppe Ritella +2 more
exaly +6 more sources
Problematic Online Gaming [PDF]
Since their appearance in the 1990s, online video games have become widely popular and accessible. Nowadays, they are one of the most widespread recreational activities irrespective of culture, age, and gender. Parallel with this, dangers of problematic use have begun to arise.
Zsolt Demetrovics, Katalin Nagygyörgy
exaly +2 more sources
The association between problematic online gaming and perceived stress: The moderating effect of psychological resilience. [PDF]
Background and aims Vulnerability to stress appears to be a potential predisposing factor for developing specific internet-use disorders, such as Internet Gaming Disorder (IGD). Studies investigating the protective effect of psychological resilience against the impact of perceived stress on IGD and weekly gameplay have yet to be ...
Canale N +5 more
europepmc +7 more sources
Association between behavioral addiction and psychological disorders among medical students in Egypt, Sudan, and Libya: a cross-sectional study [PDF]
We aimed to assess the prevalence of problematic internet use, gaming disorder symptoms, or problematic pornography consumption among medical students in Egypt, Sudan, and Libya, and their associations with psychological disturbances.
Abdelmonam M. Hagag +6 more
doaj +2 more sources
In this article, we critically overview existing studies on compensatory and dissociative mechanisms associated with problematic gaming, with a focus on escapism. Thus, we present a theoretical model integrating current research. In the first section, we link compensatory and dissociative processes related to gaming on a continuum that corresponds to ...
Adriano Schimmenti +2 more
exaly +5 more sources

