Results 21 to 30 of about 9,199,400 (277)

Passion, craving, and affect in online gaming: Predicting how gamers feel when playing and when prevented from playing [PDF]

open access: yes, 2011
According to the Dualistic Model of Passion, two forms of passion can motivate a behavior: harmonious passion and obsessive passion. Across various life activities, studies have found that the two forms of passion show different relationships with affect,
Stoeber, Joachim   +7 more
core   +1 more source

Online gaming and Internet Gaming Disorder in Iran

open access: yes, 2021
Patterns, motivations and correlated factors of online video gaming and problematic online video gaming in Iran in an Iranian population of online ...
Afarin Rahimi-Movaghar   +1 more
core   +3 more sources

Helicopter parenting, self-control, and problematic online gaming in emerging adults

open access: yesKlinik Psikoloji Dergisi, 2022
This study aimed to investigate the mediating role of self-control on the relationship between perceived helicopter parental attitudes and problematic online gaming among emerging-adult online gamers.
Yankı Süsen, Halil Pak, Esra Çevik
doaj  

Eye problems and musculoskeletal pain in Pokémon Go players

open access: yesScientific Reports, 2022
Individuals benefit from Pokémon Go (PG) gaming because this mobile augmented reality geolocation video game provides an attractive opportunity to increase physical activity outdoors and socialize.
Lukasz D. Kaczmarek   +2 more
doaj   +1 more source

The Association Between Generalized and Specific Problematic Internet Use and Its Gender Differences Across Different Educational Levels

open access: yesFrontiers in Psychology, 2021
This study had two aims: to test the effect and the effect size of specific problematic Internet use (SPIU) [online shopping, online pornography, social network site (SNS) usage, and Internet gaming] on generalized problematic Internet use (GPIU) and to ...
Yu Tian   +5 more
doaj   +1 more source

The associations between loneliness, anxiety, and problematic gaming behavior during the COVID-19 pandemic: The mediating role of mentalization

open access: yesMediterranean Journal of Clinical Psychology, 2022
Background: The COVID-19 pandemic has negatively impacted mental health, contributing to increase the feeling of loneliness, the psychological distress, and the gaming involvement.
Maria Ciccarelli   +6 more
doaj   +1 more source

Dysfunctional impulsivity in online gaming addiction and engagement

open access: yesCyberpsychology: Journal of Psychosocial Research on Cyberpspace, 2016
Impulsivity has been shown to be related to both substance- and non-substance addictions. In the case of internet gaming addiction, on one hand, higher impulsivity and sensation seeking have been reported in problematic online gamers.
Lukas Blinka   +2 more
doaj   +1 more source

Where, when, and to whom gaming motives may be harmful? A systematic review

open access: yesIndustrial Psychiatry Journal, 2022
The alarming growth in online gaming activities in recent years calls for an understanding of the determinants of gaming behaviors among adolescents and young adults.
Senthil Amudhan   +5 more
doaj   +1 more source

Problematic online gaming. Is it real and does it matter to our teenagers?

open access: yesJournal of Applied Research on Children: Informing Policy for Children at Risk, 2022
Background: Video games and social media have become an ubiquitous part of our society. Video games have been associated with both positive and negative health consequences. There is a growing body of literature supporting the idea that users can develop problematic interactive media use.
Kaplan, Kevin, MD   +6 more
openaire   +2 more sources

Helicopter Parenting, Self-Control, and Problematic Online Gaming among Emerging Adults

open access: yesKlinik Psikoloji Dergisi, 2021
Bu çalışma, beliren yetişkinler arasında algılanan helikopter ebeveynlik tutumu ile problemli çevrimiçi oyun oynama davranışı ilişkisinde öz-kontrolün aracılık rolünü incelemeyi amaçlamıştır. Çevrimiçi kesitsel anket çalışması yoluyla Türkiye’den 186 oyuncuya ulaşılmıştır.
SÜSEN, Yankı   +2 more
openaire   +3 more sources

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