Results 21 to 30 of about 829,454 (288)
Models and Strategies for J2-Perturbed Orbital Pursuit–Evasion Games
This paper discusses the modeling and solving of orbital pursuit–evasion games (OPEGs) under J2 perturbation. The optimal long-range maneuver method under J2 perturbation is designed, and it is proved that the effect of eccentricity can be ignored when ...
Hongyu Han, Zhaohui Dang
doaj +1 more source
Capturing a Dubins Car With a Differential Drive Robot
In this paper, we study the problem of capturing a Dubins Car with a Differential Drive Robot in minimum time. The two vehicles are represented like unitary discs moving in the plane without obstacles.
Ubaldo Ruiz
doaj +1 more source
Capturing a Differential Drive Robot With a Dubins Car
This work addresses the pursuit-evasion problem of capturing a Differential Drive Robot (DDR) with a Dubins Car (DC) in minimum time. We model the problem as a zero-sum differential game, and using differential game theory, we compute the time-optimal ...
Ubaldo Ruiz
doaj +1 more source
Pursuit-evasion games: a tractable framework for antijamming games in aerial attacks
We solve a communication problem between a UAV and a set of receivers, in the presence of a jamming UAV, using differential game theory tools. We propose a new approach in which this kind of games can be approximated as pursuit-evasion games. The problem
Juan Parras +4 more
doaj +1 more source
We consider pursuit and evasion differential games of a group of m pursuers and one evader on manifolds with Euclidean metric. The motions of all players are simple, and maximal speeds of all players are equal.
Atamurat Kuchkarov +2 more
doaj +1 more source
Pursuit-evasion games on Latin square graphs
We investigate various pursuit-evasion parameters on latin square graphs, including the cop number, metric dimension, and localization number. The cop number of latin square graphs is studied, and for $k$-MOLS$(n),$ bounds for the cop number are given. If $n>(k+1)^2,$ then the cop number is shown to be $k+2.$ Lower and upper bounds are provided for ...
Shreya Ahirwar +5 more
openaire +2 more sources
A Decentralised Coordination Algorithm for Mobile Sensors
We present an on-line decentralised algorithm for coordinating mobile sensors for a broad class of information gathering tasks. These sensors can be deployed in unknown and possibly hostile environments, where uncertainty and dynamism are endemic.
Jennings, Nick +6 more
core +2 more sources
A Note on Some Weaker Notions of Cop-Win and Robber-Win Graphs
The game of pursuit and evasion, when played on graphs, is often referred to as the game of cops and robbers. This classical version of the game has been completely solved by Nowakowski and Winkler, who gave the exact class of graphs for which the ...
Shravan Luckraz +2 more
doaj +1 more source
Pursuit and evasion games: semi-direct and cooperative control methods [PDF]
Pursuit and evasion games have garnered much research attention since the class of problems was first posed over a half century ago. With wide applicability to both civilian and military problems, the study of pursuit and evasion games showed much early ...
Parish III, Allen S.
core +2 more sources
PURSUIT-EVASION DIFFERENTIAL GAMES WITH THE GRÖNWALL TYPE CONSTRAINTS ON CONTROLS
A simple pursuit-evasion differential game of one pursuer and one evader is studied. The players' controls are subject to differential constraints in the form of the integral Grönwall inequality.
Bahrom T. Samatov +2 more
doaj +1 more source

