Gambling-like gaming, offline leisure, and help-seeking in problematic gaming among Flemish adolescents: a three-wave longitudinal study. [PDF]
Geudens M +4 more
europepmc +1 more source
Two Months of Active Video Game Training Improves Selected Lipid Profile Markers in Older Adults: A Preliminary Study. [PDF]
López-Miguel AY +8 more
europepmc +1 more source
A Metasynthesis on Perceptions of Sexism Among Video Game Players and the Video Game Industry. [PDF]
Denia Mondéjar J +2 more
europepmc +1 more source
Online Communication Attitudes and Video Game Co-Play in Older Adults: Cross-Sectional Mediation Study. [PDF]
Tseng JT.
europepmc +1 more source
Effects of playing with active video games on anthropometric indices and nutritional behaviors among children and adolescents: a systematic review and meta-analysis of randomized controlled trials. [PDF]
Molani-Gol R +5 more
europepmc +1 more source
Game design as a STEM pedagogy. [PDF]
Fouilloux CA +4 more
europepmc +1 more source
The relationship between video game use, antisocial behaviour, and bullying in adolescents and young adults, and gender differences. [PDF]
González-Álvarez S +2 more
europepmc +1 more source
Gamification and Virtual Reality for Enhancing Disaster Preparedness Among University Students and Health Workers: A Scoping Review. [PDF]
Emaliyawati E +4 more
europepmc +1 more source
Orchestrating gameplay in Dutch physical education: how and why teachers regulate task difficulty. [PDF]
Burger JE +3 more
europepmc +1 more source

