Results 51 to 60 of about 2,159 (183)

Inter‐platform ecosystems

open access: yesStrategic Management Journal, Volume 47, Issue 7, Page 1840-1877, July 2026.
Abstract Research Summary We extend ecosystem theory to cases in which platforms are complementors to each other: inter‐platform ecosystems. Analyzing web traffic data on 241 European platforms, we identify and characterize demand‐side inter‐platform ecosystems, and propose a theory of why they emerge.
Bruno Carballa‐Smichowski   +3 more
wiley   +1 more source

Videogames as an incipient research object inMathematics Education

open access: yesModelling in Science Education and Learning, 2017
This article presents a review of research made in the field of mathematics education on the use of video games in the classroom. These investigations have focused on four areas: impact in academic performance focused on mathematical contents, specific ...
Lluís Albarracín   +2 more
doaj   +1 more source

Cognitive Rehabilitation Interventions in the Intensive Care Unit: A Systematic Integrative Review

open access: yesActa Anaesthesiologica Scandinavica, Volume 70, Issue 6, July 2026.
ABSTRACT Background Because critical illness, sedation, and ICU treatment commonly disrupt attention, memory, and executive function, early cognitive rehabilitation during the ICU stay may preserve or restore these capacities, reduce the delirium burden, and support engagement and recovery.
Kamila C. Lassen   +14 more
wiley   +1 more source

Associations Between Caregiver Smartphone Use in a Child's Presence and Motor Skills and Executive Function in Preschoolers: SUNRISE International Study

open access: yesChild: Care, Health and Development, Volume 52, Issue 4, July 2026.
ABSTRACT Background The preschool years are a crucial period for development. Stable environments and responsive caregivers support children's cognitive and motor development, two interrelated and essential domains. Caregiver smartphone use in front of children may reduce attention and responsiveness, which have been negatively associated with young ...
Marcelo Toledo‐Vargas   +27 more
wiley   +1 more source

The Myofunctional Rehabilitation of Atypical Swallowing in Children and Adolescents With Stress‐Related Detrimental Habits: Single‐Center Longitudinal Study in Ukraine

open access: yesClinical and Experimental Dental Research, Volume 12, Issue 3, June 2026.
ABSTRACT Objectives War‐related stress may exacerbate parafunctional oral/postural habits and hinder the normalization of swallowing in children. Evidence for low‐burden myofunctional protocols remains limited, particularly in juveniles living in high‐stressor settings. This study described short‐term trajectories of swallowing rehabilitation status in
Nataliia Makhlynets   +4 more
wiley   +1 more source

Technological Resources to Prevent Cyberbullying During Adolescence: The Cyberprogram 2.0 Program and the Cooperative Cybereduca 2.0 Videogame

open access: yesFrontiers in Psychology, 2018
Bullying and cyberbullying have serious consequences for all those involved, especially the victims, and its prevalence is high throughout all the years of schooling, which emphasizes the importance of prevention.
Maite Garaigordobil   +1 more
doaj   +1 more source

Ethnography in TESOL

open access: yesTESOL Quarterly, Volume 60, Issue 2, Page 846-866, June 2026.
Abstract Contemporary research in TESOL spans a range of ethnographic approaches from ethnography of communication and language socialization to narrative inquiry, critical ethnography, autoethnography, and digital ethnography. The foci of ethnographic work have evolved from earlier work focusing on interactional approaches that examined how L2 ...
Peter Sayer
wiley   +1 more source

Playable Concepts? For a Critique of Videogame Reason

open access: yesOpen Philosophy
The text discusses under which conditions video games can philosophize by outlining a “Critique of Videogame Reason.” Section 1 introduces the idea that academic research, especially in philosophy, uncritically assumes that writing is the most effective ...
Pezzano Giacomo
doaj   +1 more source

Video-game play induces plasticity in the visual system of adults with amblyopia.

open access: yesPLoS Biology, 2011
UnlabelledAbnormal visual experience during a sensitive period of development disrupts neuronal circuitry in the visual cortex and results in abnormal spatial vision or amblyopia.
Roger W Li   +3 more
doaj   +1 more source

Characterizing In Vivo Exposure to Alcohol Content in the Media: Media Platform, Engagement, and Associations With Attitudes

open access: yesAlcohol, Clinical and Experimental Research, Volume 50, Issue 6, June 2026.
Media alcohol‐related content (ARC) is prevalent and associated with adolescent drinking. This study collected real‐time data about ARC exposure across multiple digital media sources. Many of the 8792 ARC exposures originated from influencers or the alcohol industry. Most content was believed to promote alcohol use, although engagement with content was
Kristina M. Jackson   +9 more
wiley   +1 more source

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