Results 31 to 40 of about 265,369 (216)
Drivers’ behaviour modelling for virtual worlds [PDF]
In this paper we present a study that looks at modelling drivers’ behaviour with a view to contribute to the problem of road rage. The approach we adopt is based on agent technology, particularly multi-agent systems.
Bechkoum, Kamal +2 more
core +1 more source
Presence is widely recognized as a key quality metric for immersive virtual reality (IVR) experiences. However, research on factors contributing to presence is impeded by the plethora of identified factors, contradictory results, and unclear interactions.
Markus Dresel +4 more
doaj +1 more source
Book review: Ethnography and virtual worlds: a handbook of method [PDF]
"Ethnography and Virtual Worlds: A Handbook of Method." Tom Boellstorff, Bonnie Nardi, Celia Pearce and T.L. Taylor. Princeton University Press. August 2012.
Laberge, Yves
core
As virtual reality (VR) becomes increasingly integrated into educational settings, understanding preservice teachers’ (PSTs) perceptions and training needs is crucial for effective classroom implementation.
Jung Won Hur
doaj +1 more source
Reconsidering Site and Self: Methodological Frameworks for Virtual-World Research
In virtual worlds, the information communicated by environments and avatars is considered a powerful contributor to the development of social norms, group processes, and identities, and is fundamental to how individuals perceive themselves, the space ...
Rosa Mikeal Martey, Kevin Shiflett
doaj
Integrating Augmented Reality and Geolocation for Outdoor Interactive Educational Experiences
This paper presents an augmented reality (AR) mobile application developed for Android devices, which brings five bust sculptures of historical personalities of the city of Komotini, Greece, to ‘life’ using the Unity engine.
Christos Mourelatos, Michalis Vrigkas
doaj +1 more source
Much research has dealt with how social and organisational processes change when they take place in virtual spaces. This article considers innovation processes in which actors try to establish virtual worlds as platforms for professional communication ...
Emil Husted, Ursula Plesner
doaj
Frances Bell and Rhona Sharpe became co-editors of ALT-J in September 2007, experiencing generous support from the previous team of editors, Grainne Conole, Martin Oliver and Jane Seale, during the handover period. With the support of the Editorial Board
Bell, Frances +2 more
core +1 more source
Why be Moral in a Virtual World [PDF]
This article considers two related and fundamental issues about morality in a virtual world. The first is whether the anonymity that is a feature of virtual worlds can shed light upon whether people are moral when they can act with impunity.
King, Mike, McMillan, John
core
The assessment and rehabilitation of upper-limb functionality are crucial for addressing motor disorders in individuals with multiple sclerosis (PwMS). Traditional methods often lack the sensitivity to quantify subtle motor impairments, with cerebellar ...
Etty Sabatino +8 more
doaj +1 more source

