Results 231 to 240 of about 3,742,087 (286)

Minimal virtual reality‐induced symptoms and effects in anatomy education across controller types

open access: yesAnatomical Sciences Education, EarlyView.
Abstract With the increasing adoption of virtual reality (VR) in anatomy education, understanding VR‐induced symptoms and effects (VRISE) is pivotal to effective curriculum design. To compare self‐reported VRISE across different VR controller types, the study included 199 responses from students aged 18–54, enrolled in visceral anatomy or neuroanatomy ...
Sharmeen Adnan   +2 more
wiley   +1 more source

Training the morphological mindset: An educational framework for teaching morphological reasoning in the laboratory

open access: yesAnatomical Sciences Education, EarlyView.
The graphic summarizes the proposed shift from image recognition to morphological reasoning through an iterative process of observation, description, interpretation, integration, and questioning across anatomical, histological, and ultrastructural scales.
Katia Cortese
wiley   +1 more source

A workflow for 3D printing highly accurate, customized human skull models for anatomical education and clinical practice

open access: yesAnatomical Sciences Education, EarlyView.
Our custom workflow creates anatomically accurate and diverse 3D skull models. Precise sex‐specific anatomical detail is ensured by CT‐based segmentation. Our models capture anatomical variations and pathologies. Our cost‐effective 3D printing workflow enhances model durability and fidelity.
Marina Moser   +5 more
wiley   +1 more source

Clues and cortices: A pilot study of efficient, low‐cost neuroanatomy escape room design using generative AI

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Neuroanatomy is notoriously challenging due to its complexity and abstract spatial relationships, often evoking anxiety and frustration among learners. Educational escape rooms, a form of game‐based learning (GBL), can promote engagement and learning but typically require significant faculty time and resources to design.
Robert M. Becker   +2 more
wiley   +1 more source

Utilising a web-based e-learning platform for orthodontic case analysis training: a randomised controlled trial. [PDF]

open access: yesBMC Med Educ
Lang NA   +9 more
europepmc   +1 more source

Learning beyond the lab: A gamified approach to anatomy education in a museum‐based experience

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Anatomy education, traditionally rooted in descriptive instruction and cadaveric dissection, is undergoing a significant transformation through the integration of educational technologies and contemporary pedagogical strategies. Among these, active learning methodologies, such as gamified‐based learning, have emerged as approaches designed to ...
Wendell Nunes da Silva   +3 more
wiley   +1 more source

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