Results 31 to 40 of about 46,390 (244)
Let’s Play Democracy, Exploratory Analysis of Political Video Games
In current times, the concept of democracy has been transformed due to the ups and downs of the hyperdigitalized society, modifying its discourses and forms of participation.
Angel Torres-Toukoumidis +4 more
doaj +1 more source
A game engine designed to simplify 2D video game development [PDF]
In recent years, the increasing popularity of casual games for mobile and web has promoted the development of new editors to make video games easier to create. The development of these interactive applications is on its way to becoming democratized, so that anyone who is interested, without any advanced knowledge of programming, can
Miguel Chover +3 more
openaire +2 more sources
Gouverner le joueur dans les jeux vidéo
In the late 1970s, Gibson built the concept of "affordance" to refer objects which are immediately significant in the perceptive area. First inherent to the psychology of perception, this concept has next been used in other fields, especially for design ...
Raphaël Verchère
doaj +1 more source
A conceptual framework for serious games [PDF]
A considerable number of serious games have been developed over the last ten years, with varying degrees of success. Due to a lack of clear standards and guidelines for game developers, it is difficult to justify claims that a specific game meets the ...
Richard Crowder +7 more
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Behavioral design in video games
Game design has an impact on health and well-being. Due to their evolving capacities, young people and children are especially sensitive to the negative and positive impacts of media design choices. To protect vulnerable people, ethical and responsible game design practices are necessary. But what constitutes “ethical” and responsible game design?
Max V. Birk +2 more
openaire +2 more sources
Video Game Design for Mobile Phones [PDF]
This article explores the use of mobile phones for educational purposes through the design, development and evaluation of Role Playing Games (RPG). To accomplish this, we differentiated between the functionality and design of the videogame, developing a videogame engine and videogames prototypes.
Jaime Sánchez 0001, Matías Espinoza
openaire +1 more source
‘It’s a-me, Mario!’ Exploring dynamic changes and similarities in the composition of early Nintendo video game music [PDF]
As with films, a thoughtfully composed video game soundtrack has the ability to dramatically enhance and elevate the experience for the audience or player. This article explores the potential issues and difficulties of composing for video game systems by
Fox, James Anthony
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This paper focuses on educational video games with a thematic orientation related to conserving and preserving Cultural Heritage (CH). Educational video games are effective and contemporary tools for influencing and educating users.
Yavor Dankov, Andjela Dankova
doaj +1 more source
Towards understanding engagement in games: an eye-tracking study [PDF]
Purpose – The purpose of this paper is to report research undertaken in developing improved understandings of games player interaction, with scope limited to obtaining new and unique insights into player involvement and experience within electronic ...
Tony Renshaw +8 more
core +1 more source
Mapping the process of product innovation: Contextualising the 'black box' of computer and video games design [PDF]
The academic literature hitherto has mainly addressed the 'effects' of video games and not their creation. The thesis seeks to gain an understanding of the motivations behind the design choices in creating home computer and video games software in ...
Lake, E.M., Lake, Eric M.
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