Results 11 to 20 of about 121,175 (300)

Comparison Between Game-Based Learning and Traditional Learning Methods in Traumatic Dental Management Among Dental Interns at KAUFD [PDF]

open access: yesClinical, Cosmetic and Investigational Dentistry
Faisal M Dardeer, Reem M Areesh, Aasaiel Ahmed Alnafisi, Ibtesam Alzain, Basil M Andijani, Shahad N Abudawood, Abeer M Abdullah, Abdalrahman M Ainousa, Mohammed Alulaiyan Department of Pediatric Dentistry, King Abdulaziz University, Jeddah, Saudi ...
Dardeer FM   +8 more
doaj   +4 more sources

Game-based learning in nursing: a systematic review [PDF]

open access: yesBMC Medical Education
Aim This study aims to systematically review studies related to game-based learning in nursing. Background A review of national and international literature revealed that only a limited number of studies have comprehensively addressed game-based learning
Nil Küçük Yüceyurt   +1 more
doaj   +2 more sources

Learning Italian as a Second Language in a Sample of Ukrainian Children: A Game-Based Learning Approach [PDF]

open access: yesPediatric Reports, 2023
Game-based learning is an educational approach aimed at acquiring knowledge through the use of play. There are various studies that note the effectiveness of playing as an educational tool and the use of digital platforms as a tool that can increase its ...
Alessandro Frolli   +4 more
doaj   +2 more sources

The usefulness and effectiveness of game-based learning when revising and preparing for written exams in nursing education: A feasibility study. [PDF]

open access: yesPLOS Digital Health
Studying for final exams is often regarded as difficult for nursing students, therefore, activities using game-based learning methods may increase student satisfaction.
Nuno Tavares, Nikki Jarrett
doaj   +2 more sources

Game based learning

open access: yes, 2022
In den ersten Schuljahren ist der spielerische Umgang mit Lehrinhalten noch oft zu finden. Im Laufe der schulischen Ausbildung lässt der spielerische Anteil aber immer mehr nach, so dass die Verbindung aus Spielen und Lernen im Alltag der Erwachsenen nur
Dr. Nilesh B. Fal Dessai   +3 more
core   +3 more sources

Game-based learning in early childhood education: a systematic review and meta-analysis [PDF]

open access: yesFrontiers in Psychology
Game-based learning has gained popularity in recent years as a tool for enhancing learning outcomes in children. This approach uses games to teach various subjects and skills, promoting engagement, motivation, and fun.
Manar S. Alotaibi
doaj   +2 more sources

Game Factors and Game-Based Learning Design Model [PDF]

open access: yesInternational Journal of Computer Games Technology, 2015
How to design useful digital game-based learning is a topic worthy of discussion. Past research focused on specific game genres design, but it is difficult to use when the target game genre differs from the default genres used in the research. This study
Yen-Ru Shi, Ju-Ling Shih
doaj   +2 more sources

Using Game-Based Learning to Prompt Reflective and Holistic Thinking in Project Management [PDF]

open access: yes, 2021
In this chapter, we argue that the strength of game-based learning is not restricted to improving motivation or engagement to learn project management concepts and methods. We demonstrate that game-based learning approach could as well be used to uncover
Bassam Hussein, Hussein, Bassam
core   +1 more source

Analytics for Game-Based Learning

open access: yesJournal of Learning Analytics, 2022
The purpose of this special section is to collect in one place how data in game-based learning environments may be turned into valuable analytics for student assessment, support of learning, and/or improvement of the game, using existing or emerging empirical research methodologies from various fields, including computer science, software engineering ...
Yoon Jeon Kim   +4 more
openaire   +2 more sources

Performance Over Enjoyment? Effect of Game-Based Learning on Learning Outcome and Flow Experience

open access: yesFrontiers in Education, 2021
Competitiveness in serious games and game-based learning contexts, have been suggested to be associated with variations in flow experience pertaining from game experience.
Kevin Chan, Kelvin Wan, Vivian King
doaj   +1 more source

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