Results 41 to 50 of about 121,810 (302)

Game Based Learning - Spiel, Simulation und Lernen [PDF]

open access: yes, 2022
S.9-23Spielerisches Lernen und Lernen anhand von Spielen nimmt im Forschungsfeld e-Learning einen immer größeren Bereich ein. Die Realisierung eines Spiels, das zum Lehren und Lernen eingesetzt wird, ist abhängig vom Anwendungszweck des Spiels.
Diener, Holger, Malo, S., Martens, A.
core  

Game-based learning environments affect frontal brain activity.

open access: yesPLoS ONE, 2020
Inclusion of game elements in learning environments to increase motivation and learning outcome is becoming increasingly popular. However, underlying mechanisms of game-based learning have not been studied sufficiently yet.
Silvia Erika Kober   +4 more
doaj   +1 more source

Enhancing teaching and learning of evidence-based practice via game-based learning

open access: yesThe Asia Pacific Scholar
Introduction: The Singapore Institute of Technology-University of Glasgow (SIT-UofG) Nursing Programme has traditionally taken a didactic teaching approach in the delivery of the Evidence-Based Practice (EBP) module.
Rosy Swee Cheng Tay   +4 more
doaj   +1 more source

Flow Experience and Situational Interest in Game-Based Learning: Cousins or Identical Twins

open access: yesInternational Journal of Serious Games, 2021
While game-based learning seems to be an effective instructional approach, the underlying learning and engagement mechanisms of games are still poorly understood.
Kristian Juha Mikael Kiili   +5 more
doaj   +1 more source

Game Based Lifelong Learning

open access: yes, 2011
Digital Games as a means of learning have become more important in recent years. Infrastructural and sociological developments have created fertile grounds for game innovations, by exploiting the latest technologies, and a new generation of learners have welcomed this form of learning. This chapter focuses on an overview of the current state of the art
Kelle, Sebastian   +3 more
openaire   +2 more sources

You can't Escape Learning, but Maybe you can get out of the room! : Game-based Learning for Programming Education [PDF]

open access: yes, 2021
Programming education has been classified as problematic learning in higher education, and in the current process of reaching a younger audience there are several challenges.
Humble, Niklas   +5 more
core   +1 more source

Learning English Idioms With a Web-Based Educational Game [PDF]

open access: yes, 2017
This article explores the usefulness of a web-based education game for learning English idioms and examines attitudinal factors contributing to the learning of the idioms with the game.
Kazunori Nozawa   +7 more
core   +1 more source

Applying game-based learning to a primary school class in computer science terminology learning

open access: yesFrontiers in Education, 2023
IntroductionGame-based learning is an innovative technique that utilizes the educational potential of videogames in general, and serious games in particular, to enhance training processes and make it simpler for users to attain motivated learning ...
Bolganay Kaldarova   +7 more
doaj   +1 more source

Game-based Learning: Acquiring Supply Chain Management Skills Through Playing Computer Games [PDF]

open access: yes, 2021
Computer games can support university teaching by promoting strategic, planning, and networked thinking. Especially in supply chain management, many processes require coordination, effects of actions need to be predicted, and decisions are made under ...
Rieck, Julia   +2 more
core   +1 more source

The Impact of Game-Based, Modeling, and Collaborative Learning Methods on the Achievements, Motivations, and Visual Mathematical Literacy Perceptions

open access: yesSAGE Open, 2021
The present study aimed to investigate the effects of geometry instruction activities conducted in nature based on modeling, game-based, and cooperative learning methods on achievement, mathematical motivation, and visual mathematical literacy ...
Aziz İlhan
doaj   +1 more source

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