Results 31 to 40 of about 26,958,960 (280)
Game-Based Learning, Gamification in Education and Serious Games [PDF]
Video games have become one of the predominant forms of entertainment in our society, but they have also impacted many other of its social and cultural aspects [...]
Carlos Vaz de Carvalho +1 more
openaire +3 more sources
Quantifying scientific thinking using multichannel data to individualize game-based learning remains a significant challenge for researchers and educators.
Elizabeth B. Cloude +3 more
doaj +1 more source
ENHANCING STUDENTS' EMOTIONAL INTELLIGENCE WITH GAME-BASED LEARNING AS AN ICT TOOL
The purpose of this study is to examine the potential of game-based learning as an information and communication technology for educational activities, with a focus on enhancing emotional intelligence.
Тетяна Анатоліївна Зінов'єва +1 more
doaj +1 more source
From Learning Game to Adaptive Ubiquitous Game Based Learning
Mobile Learning (also known as m-learning) and game based learning (GBL) are two important elements in Technology-Enhanced Learning. By using mobile technology and benefiting from their features we can provide a pervasive learning without being restricted by time and space (Learning anywhere and anytime).
Lamyae Bennis, Said Amali
openaire +2 more sources
Game-based learning environments affect frontal brain activity.
Inclusion of game elements in learning environments to increase motivation and learning outcome is becoming increasingly popular. However, underlying mechanisms of game-based learning have not been studied sufficiently yet.
Silvia Erika Kober +4 more
doaj +1 more source
Enhancing teaching and learning of evidence-based practice via game-based learning
Introduction: The Singapore Institute of Technology-University of Glasgow (SIT-UofG) Nursing Programme has traditionally taken a didactic teaching approach in the delivery of the Evidence-Based Practice (EBP) module.
Rosy Swee Cheng Tay +4 more
doaj +1 more source
Flow Experience and Situational Interest in Game-Based Learning: Cousins or Identical Twins
While game-based learning seems to be an effective instructional approach, the underlying learning and engagement mechanisms of games are still poorly understood.
Kristian Juha Mikael Kiili +5 more
doaj +1 more source
Exploring the effects of using various designs of game-based materials on music learning
This paper explores and sheds light on how various designs of game-based learning materials benefit music education. The developed games followed Gordon’s music skill learning sequence of discrimination, and aimed to teach listening and visual skills for
Yi-Hsuan Wang, Wang, Yi-Hsuan
core +1 more source
Game-based learning : augmented reality in the teaching of geometric solids
In teaching, the use of virtual and augmented reality has been on the rise, exploring different means of interaction and student engagement. Based on constructivist pedagogic principles, augmented reality pretends to provide the learner/user with ...
Rodrigues, João +2 more
core +2 more sources
The present study aimed to investigate the effects of geometry instruction activities conducted in nature based on modeling, game-based, and cooperative learning methods on achievement, mathematical motivation, and visual mathematical literacy ...
Aziz İlhan
doaj +1 more source

