Results 21 to 30 of about 121,175 (300)

Types of Game-Based Learning in Education: A brief state of the art and the implementation in Greece [PDF]

open access: yesThe European Educational Researcher, 2020
The interest towards game-based learning (GBL) is continuously growing worldwide. However, several countries still face difficulties to efficiently implement GBL approaches in their Educational Institutions.
Kirstavridou Dimitra   +3 more
doaj   +1 more source

On Gradient-Based Learning in Continuous Games [PDF]

open access: yesSIAM Journal on Mathematics of Data Science, 2020
We formulate a general framework for competitive gradient-based learning that encompasses a wide breadth of multi-agent learning algorithms, and analyze the limiting behavior of competitive gradient-based learning algorithms using dynamical systems theory.
Eric Mazumdar   +2 more
openaire   +4 more sources

Effects of Design Factors of a Game-based English Vocabulary Learning App on Learning Performance, Sustained Attention, Emotional State, and Memory Retention

open access: yesTūzī yǔ dàng’àn xuékān, 2021
Numerous studies have confirmed that increasing vocabulary size is a critical part of learning English as a foreign language (EFL). The rapid development of mobile and game technologies has encouraged instructors to consider the potential of Mobile ...
Chih-Ming Chen, Ding Cao
doaj   +1 more source

Subjective experiences and perceptions of learning a second language through digital games: A case study of Chinese college students

open access: yesFrontiers in Psychology, 2023
Recent years have seen a rapid proliferation of game-based learning applied in language classes. Second language teaching and learning are being inspired by the increasingly mature game-based learning technology. Currently, educational games are regarded
Xian Xiao, Gaoda He
doaj   +1 more source

Game-Based Learning in Economics Education at Upper Secondary Level: The Impact of Game Mechanics and Reflection on Students’ Financial Literacy

open access: yes, 2021
Driven by the growing popularity of serious games and their great potential for teaching and learning, the use of game-based learning (GBL) is gaining importance in and out of schools and is linked to high expectations in terms of motivation and learning
Michael Jüttler   +5 more
core   +1 more source

Game-Based Learning for Effective Teaching of Computer Studies in Secondary Schools

open access: yesFountain Journal of Natural and Applied Sciences (FUJNAS), 2017
Game-based learning among Nigerian secondary schools is not common. In foreign countries where game-based learning is widely used, it is often believed that it could be more distracting and may not align with learning goals.
A. J. K. Shittu   +2 more
doaj   +3 more sources

Identifying Player Types to Tailor Game-Based Learning Design to Learners: Cross-sectional Survey using Q Methodology

open access: yesJMIR Serious Games, 2022
BackgroundGame-based learning appears to be a promising instructional method because of its engaging properties and positive effects on motivation and learning.
A E J Van Gaalen   +4 more
doaj   +1 more source

The Role of Learning Styles in Game-Based Learning

open access: yesInternational Journal of Game-Based Learning, 2020
Adapting learning to the level and preferences of learners and game-based learning have increasingly received much attention. The current study examined whether learning styles based on the Felder-Silverman classification (perception, input, processing and organization of information) influence learning in GBL. Only the input and processing scales were
Wouters, Pieter, van der Meulen, Esmee
openaire   +1 more source

Game-Based Learning: Its Impact on Asian Teenagers’ Motivation for English Learning [PDF]

open access: yesSHS Web of Conferences
Game-based learning, which applies games to help learners to learn, are an effective tool to improve learners’ motivation. Due to its complex operation mechanism and the influence of many factors, it is often difficult for many learners to make efficient
Wang Cunxiang
doaj   +1 more source

Effectiveness of digital educational game and game design in STEM learning: a meta-analytic review

open access: yesInternational Journal of STEM Education, 2023
Digital educational games exhibit substantial promise in advancing STEM education. Nevertheless, the empirical evidence on both the efficacy of digital game-based learning and its designs in STEM education is characterized by notable inconsistencies ...
Yang Gui   +5 more
doaj   +1 more source

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